There’s a familiar phrase, “Pressure makes diamonds.” And it’s true. You take some ugly rocks, put them under intense pressure for millions of years and boom, you’ve got some pretty diamonds. At the same time, as I tell people whenever I can, “Yeah, pressure makes diamonds, but it also makes balloons pop.”
Coming back to chess, I have a long-standing theme on this blog: most amateur games are decided by blunders. You can win a heck of a lot of games just by looking for enemy mistakes. Now, if you just sit there and do nothing, your opponent might blunder, but he or she probably won’t. Just like anything else, blunders can be created.
Of course, you can’t physically force your opponent to blunder, but you can make it much more likely. If you are under pressure, you start thinking different, you start to worry, you start feeling the danger, and then blunders follow almost automatically. In today’s game, I do exactly this, making a single attacking thrust and then having my opponent contort into a ball out of fear.
Let’s take a look. Continue reading